Unfortunately, there’s the crowbar issue. I once picked up a battery tucked up in a little alcove-y bit and a slave zapped in right behind me. There isn’t much else to say here.Įnemy and item placement is a generally solid acheivement! Some of the barnacles are placed most excellently! Also, your exploration is rewarded with items, but the author has taken it to nearly “counter-balance” or punish you. Not anything special or really sweat-inducing, but it’s solid and good fun (Which is all it’s really about, eh?) There aren’t any real puzzles, which slightly detracts from this mod, but at least there’s a good mix of enemies. (I’m not talking about the air ducts themselves, just that “central hub” area. The area, despite being an obvious ventilation system, was still very cramped and annoying from a gameplay perspecitive. The ledges to which the player has to hop onto from a side ladder become a niggling pain to get onto. Not much else to say here – I can only praise it here! I will have to nitpick though… The vent system, with that open area with ladders, while a cunning piece of eye candy, is frustrating to move around in. Trimwork is at full force here – So are the tiny little details that give this mod SOME form of immersion despite a decent storyline. Level design comes first, as its brilliant. I didn’t want to waste my ammo on breaking crates, to which contain useful items, as well as wooden barricades etc.ĭespite being short and without any inclusion of a story, this is a very solid, fast-paced and very fun mod! It’s behind the green crate situated to the right of you as soon as you begin the map. Phillip, I nearly missed the crowbar, but found it upon backtracking during my playthrough. I have no hesitation in recommending this mod to you. I could go on and on about the various areas and the interesting doors and levers but reallyu, you should have already started downloading this mod and load it up as soon as possible. One thing it took a while to realize is there is no crowbar, which is a refreshing change. I enjoyed the ladder and shaft elements as well. There are the classic elements of letting the playing see what’s coming but not being able to reach it. There were a couple of areas that were difficult and I won’t spoil the ending for you but I struggled, as I did just after the mini-lift. Just look at images 12 and 16 to see the detail that goes into the areas. There are a couple of set piece of very high standard and the mapping itself is fantastic. This mod has no story but that doesn’t spoil the action and gameplay. Totac is quickly becoming one of my favorite modders and I am sure Outbreak 2 is going to rock. This is a fantastic mod and don’t be fooled by the relatively small file size. The Replay Experience Experiment aka TREE.
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